One iPhone
Lay one iPhone flat in the middle. Each player taps the edge nearest them. There is no second device and no online lobby.
Spin • Move • Outplay
SpinNook is a free spin wheel board game and party game for two, three, or four people around one iPhone. Lay it flat, and each player taps their own edge. Coins are points. It is pass-and-play in the room, not an online match.
Coins are points only, no real money, no gambling.
SpinNook is a party board game you play in the same room. One phone is the whole table. After the first download it keeps working offline, and nobody needs an account.
Lay one iPhone flat in the middle. Each player taps the edge nearest them. There is no second device and no online lobby.
The first launch downloads the language pack, the rules, and the public configuration. Files that fail the check are not kept. The match can then continue without Wi-Fi. An intro can show when the app opens. Start game leaves it, and Settings can turn off Intro on launch.
Coins are points only, no real money, no gambling. The wheel is not a roulette wheel, and it only chooses a move of one to ten tiles. Coins cannot be bought or cashed out.
An opening die sets the order of the game. Lay the iPhone flat and each player taps the near edge. A turn is one spin, a hop of one to ten tiles, then the landing. A mystery tile draws one of 13 surprises.
Only the current player spins. The wheel stops on a whole number from 1 to 10. That number is the move.

The pawn hops along a branching world map. A mystery tile draws one surprise from a deck of 13. Reaching the finish completes your race, and the others keep playing.

A fork asks for the left or right path, and unused steps follow it. Shops, tolls, and a passerby also ask a question. You stay on that tile while you choose, and spending coins does not remove you.

At the start of your turn, use one item from a pack of three. A shield blocks one setback or one coin loss. A broom, spring shoes, scissors, and a re-spin cover the other jobs. A pass is used on a challenge.

A player who reaches the finish is done, and the others keep playing. The match ends when everyone finishes, or when someone confirms End game. Coins never drop below zero.

The same game covers a family table, a two-player duel, and a four-player party. Coins stay points in every one of them.
Short turns suit a family game night. Spin, move one to ten tiles, then resolve the tile. There are no purchases and no accounts.
Two players sit across one phone. Each person spins only on their own turn and moves their own pawn. There is no second device.
Four people sit two along each edge of one iPhone, and each player taps the near edge. Three players use two seats on the near edge and one opposite. It is face to face, not an online room.
The clock counts up from the start, and pause stops it. Anyone can confirm End. A player who reaches the finish is skipped. The match also ends when every pawn finishes. Rank is progress, then coins, then time.
These screenshots are from the current SpinNook game build. They follow one session from the home screen to the result. They are not reviews, and they do not quote players.





SpinNook is a free game. The iPhone app is not on the App Store yet, so this page does not link to a listing.
This website does not host a browser match. After the app downloads the language pack, rules, and configuration, the core game can continue on the phone.
Coins are points only, no real money, no gambling.
SpinNook is a party board game for two, three, or four friends around one iPhone. Lay it flat so each player taps their own edge, then spin and race across a branching map. It is free, needs no account, and stays playable offline after the first download. Coins are points only, not money.
SpinNook is a two-player game on one phone. Sit across from each other and take turns spinning the wheel and moving your own pawn. There is no second device and no online lobby. After the language pack downloads, the match can continue offline. Coins are points, and nothing is bought.
Yes. Four people can play SpinNook around one iPhone. Each person taps their own edge and spins only on their own turn, and the same match also works for two or three players. There are no accounts and no online lobby. Coins are points only, not money.
Lay one iPhone flat on the table. Two, three, or four people sit around it, and each player taps the edge nearest them. Nobody hands the phone around, and nobody joins from another device. After the first download, the core game can continue offline.
Local multiplayer means people in the same room play together on one screen. SpinNook is local multiplayer for two to four players on one phone. There is no online matchmaking and no chat. You sit around the device and take turns. Coins are points only, not money, and they stay in the match.
Yes, after the first successful download. That download brings the language pack, the rules, and the public configuration. Files that fail the check are not kept. After that, the core game runs on the phone with no Wi-Fi and no mobile data. A later visit online can refresh those files.
No. SpinNook is not gambling. Coins are points on the board and cannot be bought, cashed out, or used outside the match. There is no cash prize. The wheel only chooses a move of one to ten tiles, and every player uses the same spin.
No. SpinNook has no player accounts and no sign-up. Open the app, finish the first download, and start a match for two to four people on that phone. Nicknames stay on the device. There is no password to reset and no public registration for players.
Yes. SpinNook fits a family game night or a small group of friends around one phone. Turns are short: spin, move one to ten tiles, then resolve the tile. There are no purchases and no accounts. Coins are points only, not money, and they stay inside the match.
The match ends when everyone reaches the finish, or when someone confirms End. There is no time limit. A player who finishes is skipped. Mystery tiles draw one of 13 surprises. Rank is progress, then coins, then time. Coins are points, not a way to buy a win.
Yes. SpinNook is free to play. There are no purchases, no ads, and no accounts. Coins are points inside the match and cannot be bought or cashed out. The first launch downloads the language pack and the rules. After that, the game can continue offline on that phone.