SpinNook
English

Support for offline party games

This page is support for the offline party game. Local multiplayer here means two, three, or four people on one phone, including two-player games on the same phone. It is not an online lobby. Coins are points only, no real money, no gambling.

Troubleshooting

There is no time limit. The clock counts up from the start, and pause stops it. An opening die sets who goes first, then turns go clockwise. The wheel moves 1 to 10 tiles on a branching map of 9 zones. Each player starts with 20 coins, and coins are points. A mystery tile draws one surprise from a deck of 13.

The app can show an intro when it opens. Start game leaves that screen. Settings includes Intro on launch. If the first download fails, retry. Unverified files are not kept. After a successful download the core game runs from the verified cache.

To ask about a connection the server stored, write to the support address and describe the approximate time and platform. Do not send nicknames as proof of identity; the server never stored them.

Players do not have accounts or passwords.

How to report a problem

Write to the support email with the approximate time, the platform, and what you expected to happen. Do not send a nickname as proof of identity. The server never stored nicknames, coin totals, or the move-by-move match.

Operator: Skip Technology, Inc.

Address: 5405 SW Alta Mira Cir, Portland, OR 97239-2794, USA

Support email: tutu199818@gmail.com

Support questions

Who do I contact?

Use the support email on this page. There is no form that stores the message.

The first download failed. What now?

Retry. Unverified files are not kept. After a successful download the core game runs from the verified cache and can continue offline.

How do I ask about a connection the server stored?

Email support with the approximate time and platform.

Do players have passwords?

No. Players do not have accounts or passwords.